§ For authors · Audience door 01 Last update · May 18, 2026

You already have a story.

Hollow Lantern · Book 02 · Ch. 14 DRAFTINGauto-save · 18s
Ch. 14 — The Quiet Floor POV: Iren · close third

Iren reached the lantern hall before the watch could relight it. The cold had a grain to it now, like something dragged across paper. She listened — not for footsteps, but for the absence of them.

The hall was sixty lanterns long. None of them lit. Each empty wick was a small dark mouth. She passed the first row and the cold deepened, the way a held breath deepens.

Somewhere down the hall, a single flame coughed itself awake. It did

World
Hollow Lantern
Book
Book 02 · The Lampreys
Mood
Tension · rising
Wallet
412K words
§ 01

The author's pipeline — from idea to ink, five rooms

workflow

No "generate a novel" button. Each room is its own discipline; the engine helps within it but doesn't try to skip ahead. You can move forward and back as the story tells you to.

§ 01

Build the world.

Geography, factions, characters, items, skills, lore. Reusable across books. Editable as a graph; queryable from any chapter.

7-step world wizard
§ 02

Outline the book.

Arcs and sub-arcs at the top, chapters underneath. Drag to reorder. Per-arc Mood Trajectory editor — the shape the engine writes against.

6-step book wizard
§ 03

Set the voice.

Pacing, POV, register, sentence length, density of metaphor. Author defaults at the book; overrides at the chapter; overrides at the paragraph if you want.

14 dimensions
§ 04

Let it write.

The generation queue runs chapters in order, against your curve. You can stop, edit, re-roll any paragraph. Nothing locks. Nothing surprises.

Live streaming
§ 05

Publish or hide.

EPUB, PDF, web. Public catalog, paywalled, or unlisted. Marketplace listing optional — license whole worlds or sub-arcs.

3 export formats
§ 02

Three tools — the ones authors live in

tools
§ World graph
Iren (P)
Lantern Order
The Quiet
Veska
Brass Coin

Worldbuilder — a graph, not a wiki.

Entities link to each other and to canon. Hover any node in a chapter and the engine pulls its facts into context. No more "wait, what was the faction's color?"

Open the wizard →
§ Mood editor Tension CH 01 CH 24

Mood editor — the curve you draw.

Drag points up for tension, down for ease. Pick from 12 presets — slow-burn, hero's-journey, romance-with-a-twist — or freehand. The engine writes against it.

See the deep dive →
§ Generation queue
14The Quiet Floorstreaming
13Three Lanternsdone
12What She Knewdone
15Lampreysqueued
16Where Iren goesqueued

Generation queue — one chapter at a time.

The engine writes in order, against the curve, in your voice. Stop, edit, re-roll any paragraph; the rest re-flows. No background runs you didn't ask for.

Inside the engine →
§ 03

What you get back — versus what you've been doing

compare
§ Without LoreHub
  • You re-prompt until the model finally writes the scene you can already see in your head.
  • Character continuity dies at chapter eight — names get re-cast, eye colours change, factions disappear.
  • Pacing is whatever the model felt like that day. You over-edit to compensate.
  • Lore lives in twelve text files. Or one giant doc you've stopped trusting.
  • The work is yours, theoretically — but the trail of prompts isn't.
§ With LoreHub
  • Set voice, POV, pacing on the World. Override per chapter. The engine remembers.
  • Worldbuilder is a graph; every entity links to canon; chapters always know which faction's coat is rust.
  • Draw the mood curve once. The engine paces against it, chapter by chapter.
  • Lore is a queryable, forkable artifact — yours forever, exportable, re-usable.
  • Provenance is built in. The text, the prompts, the versions — all under your account.
§ 05

The engine at work

generation

Every generation call is seeded with your world entities, arc position, and mood trajectory. This is what goes in — and what comes out.

context stackgenerating
WorldThe Ashen Dominion · 14 entities
BookThe Hollow Lantern · arc 2 · beat 3
Chapter§ 14 · POV: Eiren · dread → resolution
Directive"open on rain, end on silence"
§ output · 2 840 words · priority queue
The rain came before she heard it — a shift in pressure, a smell of stone and old iron. She stopped walking. The sound that followed was not thunder.
§ 04

Authors who shipped after switching

voices
"I had two unfinished trilogies in drawers. The Mood Trajectory editor unstuck both — I could finally see the pacing, not just feel it."
M. Aalto
Serial fantasy · 6 books · finished trilogy
"Reusable worlds means I can spin up a side novella in a weekend. Same canon, no re-explaining."
D. Okafor
Sci-fi · 12 short stories shipped
"The graph view of my world finally matches the version that lived in my head."
S. Levin
Drama · 3 novels · in-flight